package
{
	import flash.display.Sprite;
	import flash.display.StageAlign;
	import flash.display.StageScaleMode;
	
	import uk.co.leandro.GameContext;
	
	public class Main extends Sprite
	{
		private var context:GameContext;
		
		public function Main()
		{
			//set up stage
			stage.scaleMode = StageScaleMode.NO_SCALE;
			stage.align = StageAlign.TOP_LEFT;
			
			context = new GameContext(this);
		}
	}
}